
Arisen's field guideDragon's Dogma 2
Your companion for Dragon's Dogma 2 — CAPCOM's single-player action RPG. Explore vocations, understand your Pawn party, and navigate the guides, equipment, locations and systems behind your next adventure.
An adventure shaped by your choices
Create your Arisen and a main Pawn, then choose how to travel, fight and approach the world. This independent companion brings the game’s guides and reference material together without claiming to be an official CAPCOM resource.
- Original release
- March 2024
- Platforms
- PC · PS5 · Xbox Series
- Developer
- CAPCOM
- Genre
- Action RPG
- Experience
- Single-player
- Companions
- Pawns
Find your vocation
Start with a playstyle, then follow the associated guides and equipment categories.
Prepare your party
Understand the role of your main Pawn and the companions you recruit.
Learn the systems
Keep combat, equipment and exploration notes connected instead of scattered.
Explore the world
Move from a location overview to its guides and related records.
Where to begin
Getting Started: Your First Adventure
Choose a starting role, assemble a useful Pawn party, learn your defensive action and prepare an outward and return journey.
Read guideVocations & Playstyles
Compare the ten base-game vocations by job, weapon and availability, then choose a role instead of following an unsupported tier ranking.
Read guidePreparing Your Pawn Party
Assign frontline, ranged and recovery jobs around your Arisen, then check skills, behavior and commands before leaving town.
Read guidePlanning Your Next Journey
Turn an equipment source or quest objective into an outward route, a supply check and a return plan without assuming every destination is fast travel.
Read guideDark Arisen: Expansion Hub
Officially sourced expansion overview, bundle clarification and links to the Norgan relic system, Lost Rites coverage and base-game references.
Read guideChoose your vocation
Fighter
Learn the Fighter’s shield-first playstyle, useful early skills and documented sword sources before planning your next loadout.
Open entryArcher
Understand aimed shots, close-range escape tools and bow compatibility, with a named weapon reference for your next purchase.
Open entryMage
Use Anodyne, understand faster casting and choose staff equipment without confusing Mage support with Sorcerer offense.
Open entryThief
Learn Swift Step, dagger follow-ups and a practical hit-and-move approach, with documented named dagger sources.
Open entryKnow the game
Weapons: Named Items and Acquisition Sources
Compare twenty-six named weapons with unenhanced reference attributes, vocation compatibility, documented vendors and other acquisition sources.
Open entryArmor Guide: Early Purchases and Stat Comparisons
Compare three documented body armor purchases, their reference defenses, weights and vocation restrictions without confusing base values with upgraded gear.
Open entryPawns: Commands, Inclinations and Recovery
Understand your main Pawn, recruited companions, command meanings, inclinations, revival and Pawn quest rewards.
Open entryCombat Fundamentals: Stamina, Defense and Weaknesses
Separate stamina decisions, vocation-specific defenses, elemental matchups and party recovery before changing your entire build.
Open entryWorld Guide: Vermund, Battahl and Travel Planning
Distinguish the two base-game kingdoms from their capitals, connect settlements and travel services, and choose the next location guide for your objective.
Open entryLost Rites: Getting Started and Trial Conditions
Start the Lost Rites introduction, distinguish door access from trial rules, and check nine sourced conditions before planning a dungeon run.
Open entryOfficial updates
Official Dragon’s Dogma 2 site
Visit CAPCOM for first-party information about the game.
Open entryOfficial Steam announcements
Read developer announcements at their source; no invented patch notes.
Open entryDark Arisen expansion
Check the official expansion listing for its content and purchase requirements.
Open entryPrepare for your next journey
Start with the field guide, then explore the connected codex. New material is added only after its information has been checked.




